Hard 9 vs Dealer 6
The mathematically correct play in standard basic strategy, with the reasoning behind it. [code: Dh]
The play
Double
double if allowed, otherwise hit.
Dealer 6
6
♠
♠
Hard 9
5
♥
♥
4
♣
♣
Why this play
The basic-strategy chart says double if allowed, otherwise hit. Dealer 6 busts ~42% of the time, the weakest upcards in the deck. Hard 9 is the kind of starting total that makes pat 17–21 most often after one card. Doubling extracts maximum money from a favorable spot. If doubling isn't allowed (e.g. after splitting or on three+ cards), hit.
In context
This cell sits inside the full basic-strategy chart. Browse the others for the same total, the same dealer upcard, or open the full interactive chart.
HHitSStandDhDouble / hitDsDouble / standPSplitPhSplit / hitRhSurrender / hitRsSurrender / standRpSurrender / split
Hard totals
| You / Dealer | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A |
|---|---|---|---|---|---|---|---|---|---|---|
| 4 | H | H | H | H | H | H | H | H | H | H |
| 5 | H | H | H | H | H | H | H | H | H | H |
| 6 | H | H | H | H | H | H | H | H | H | H |
| 7 | H | H | H | H | H | H | H | H | H | H |
| 8 | H | H | H | H | H | H | H | H | H | H |
| 9 | H | Dh | Dh | Dh | Dh | H | H | H | H | H |
| 10 | Dh | Dh | Dh | Dh | Dh | Dh | Dh | Dh | H | H |
| 11 | Dh | Dh | Dh | Dh | Dh | Dh | Dh | Dh | Dh | H |
| 12 | H | H | S | S | S | H | H | H | H | H |
| 13 | S | S | S | S | S | H | H | H | H | H |
| 14 | S | S | S | S | S | H | H | H | H | H |
| 15 | S | S | S | S | S | H | H | H | Rh | H |
| 16 | S | S | S | S | S | H | H | Rh | Rh | Rh |
| 17 | S | S | S | S | S | S | S | S | S | S |
| 18 | S | S | S | S | S | S | S | S | S | S |
| 19 | S | S | S | S | S | S | S | S | S | S |
| 20 | S | S | S | S | S | S | S | S | S | S |
Soft totals
| You / Dealer | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A |
|---|---|---|---|---|---|---|---|---|---|---|
| A,2 | H | H | H | Dh | Dh | H | H | H | H | H |
| A,3 | H | H | H | Dh | Dh | H | H | H | H | H |
| A,4 | H | H | Dh | Dh | Dh | H | H | H | H | H |
| A,5 | H | H | Dh | Dh | Dh | H | H | H | H | H |
| A,6 | H | Dh | Dh | Dh | Dh | H | H | H | H | H |
| A,7 | S | Ds | Ds | Ds | Ds | S | S | H | H | H |
| A,8 | S | S | S | S | S | S | S | S | S | S |
| A,9 | S | S | S | S | S | S | S | S | S | S |
Pairs
| You / Dealer | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | A |
|---|---|---|---|---|---|---|---|---|---|---|
| 2,2 | Ph | Ph | P | P | P | P | H | H | H | H |
| 3,3 | Ph | Ph | P | P | P | P | H | H | H | H |
| 4,4 | H | H | H | Ph | Ph | H | H | H | H | H |
| 5,5 | Dh | Dh | Dh | Dh | Dh | Dh | Dh | Dh | H | H |
| 6,6 | Ph | P | P | P | P | H | H | H | H | H |
| 7,7 | P | P | P | P | P | P | H | H | H | H |
| 8,8 | P | P | P | P | P | P | P | P | P | P |
| 9,9 | P | P | P | P | P | S | P | P | S | S |
| T,T | S | S | S | S | S | S | S | S | S | S |
| A,A | P | P | P | P | P | P | P | P | P | P |
Reading isn't enough. Drill it.
The trainer deals real shoes and flags every deviation from the chart, including this one. Double becomes automatic after a hundred reps.
Adjacent spots
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